Choose Your Nation
Each Indigenous nation offers unique cultural strengths, abilities, and historical contexts. Your choice will shape your strategy and experience throughout the game.
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Lakota
Great Plains
Masters of the Plains, deeply connected to the buffalo and sacred sites like the Black Hills.
Starting CSP
50
Starting Food
2
Materials
2
Spiritual Items
1
Special Ability
Ghost Dance
Once per Era, reroll any dice showing a Loss face.
Difficulty:
β
β
β
β
β
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Cherokee
Southeast Woodlands
An agricultural powerhouse adapting through literacy and strong civil institutions.
Starting CSP
50
Starting Food
2
Materials
2
Spiritual Items
1
Special Ability
Sequoyah's Syllabary
Protects against CSP drains from "Assimilation" events.
Difficulty:
β
β
β
β
β
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Haudenosaunee
Northeast Woodlands
The Iroquois Confederacy, a powerful political and military alliance of Six Nations.
Starting CSP
50
Starting Food
2
Materials
2
Spiritual Items
1
Special Ability
Great Law of Peace
Gain bonus resources when forming alliances with other players.
Difficulty:
β
β
β
β
β
π΅
Navajo (DinΓ©)
Southwest Desert
Resilient desert dwellers known for weaving, sheep herding, and spiritual harmony (HΓ³zhΓ³).
Starting CSP
50
Starting Food
2
Materials
2
Spiritual Items
1
Special Ability
Weaving
Spend Materials to gain CSP directly during the Action Phase.
Difficulty:
β
β
β
β
β
ποΈ
Nez Perce (Nimiipuu)
Columbia River Plateau
Accomplished horse breeders and diplomats of the Columbia River Plateau.
Starting CSP
50
Starting Food
2
Materials
2
Spiritual Items
1
Special Ability
Evasion
Move resources out of a territory right before it is lost to Colonial Pressure.
Difficulty:
β
β
β
β
β